Maintenance Notice - Apr.14

2021-04-14

Hi, Badlanders!

Based on the player comments and existing battlefield data collected so far, the dev team has fixed some bugs and updated the game content to provide a better gaming experience. Thank you for your active participation in this test of Badlanders and your valuable feedback.

The following are the update details:

 

 [Training Range]

In this update, the [Training Range] will be opened in the Safe House for testing, and the current functions are as follows:

1. All the consumables, throwings and bullets in the range are provided by the system.

2. Players can choose all the weapons they own in the range and modify them. The modification can be reserved, but the purchase of weapons and accessories is not supported yet.

3. The range currently supports only single-player third-person mode.

4. The Traning Range is still in the test phase. The durability loss system will not be activated. In the future, the durability loss and related maintenance requirements will be activated according to the usage time of the range.

(The function is still in the test phase. It will not open on the PC temporarily.)

 

[New Additions]

1. New function of selling items has been added to the settlement interface. Now you can select the loots collected for sale during the loot valuation.

2. The chat message copy function has been added. Just long-press the chat message to copy, and it will be automatically pasted into the chat input field after copying.

3. [Red Beach Shelter] has been added new icons for the day, dusk and night.

 

[Adjustments]

1. The rules for using medicines have been optimized. Now medicines can be used directly during the sprint.

2. The probability of showing day or night in [Red Beach Shelter] will now depend on the real-time of the server.

3. Reduced the vividness of colors to make the grass in the [Red Beach Shelter] look softer.

4. Optimized the environment sound of the [Red Beach Shelter] to make a better dusk and night performance.

5. The brightness of some wild plants in the [Red Beach Shelter] has been changed at night and dusk.

6. Optimized the killing messages to differentiated Normal Kills and Head Shot Kills.

7. The rules for returning teammates' weapons have been optimized. When returning a weapon, the accessories installed on the weapon will be returned at the same time.

8. The way of firing sound changes with distance has been optimized.

9. The player's action in looby is improved when holding the SMG-Deluge. 10. Some interface interaction and display effects have been improved.

 

 [Fixes]

1. Fix the problem that when killed by the WP Warhead, the killing broadcast shows a fist kill.